![]() ![]() I’ve tried reading through it but I don’t really know what to look for. I’ve tried disabling all third party addons to no avail and I have the most recent Nvidia Studio Drivers. I have no idea how Blender manages to crash despite my specs. While rendering, Blender as a whole uses 16GB of RAM. I’m running on a 7950X3D (16C/32T), an RTX 4090 (24GB VRAM) with 64GB of DDR5 RAM, and the scene at most uses 7.3GB of VRAM, and 3.7GB of RAM at peak. I cannot supply the project file as it contains paid assets. There are many Blenderkit assets in the scene so that might be a problem, but to not use them would mean an empty scene. There are about 2.5M triangles in total, but I don’t see how that could be an issue, as I can render maybe 50-100 frames before Blender just closes. ![]() I’m having a crashing issue where my Blender crashes randomly while rendering a 1080p 1356 frame animation with default light path settings, no motion blur and 128 samples in cycles with OpenImage Denoising.
0 Comments
Leave a Reply. |
AuthorWrite something about yourself. No need to be fancy, just an overview. ArchivesCategories |